§ Class Slides 2: Client-Side Handheld Computing

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Slide 2.1: BREW (Binary Runtime Environment for Wireless)
Slide 2.2: BREW (cont.)
Slide 2.3: BREW—3D gaming showcase
Slide 2.4: BREW—LBS/Enterprise application demo
Slide 2.5: BREW—uiOne for operators
Slide 2.6: BREW—uiOne for OEMs
Slide 2.7: BREW—Interactive BREW demo
Slide 2.8: BREW programming
Slide 2.9: Symbian
Slide 2.10: Symbian OS
Slide 2.11: Symbian OS (cont.)
Slide 2.12: Symbian OS programming
Slide 2.13: Windows Mobile
Slide 2.14: Windows Mobile-based Pocket PCs
Slide 2.15: Windows Mobile-based Pocket PCs (cont.)
Slide 2.16: Windows Mobile-based Pocket PCs (cont.)
Slide 2.17: Windows Mobile-based Pocket PC programming
Slide 2.18: Windows Mobile-based Smartphones
Slide 2.19: Windows Mobile-based Smartphones (cont.)
Slide 2.20: Windows Mobile-based Smartphones (cont.)
Slide 2.21: Windows Mobile-based Smartphone programming