Objects


An object is a basic unit of object-oriented programming and represents a real-life entity. A typical Java program creates many objects, which interact each other by invoking methods. An object consists of
Objects correspond to things found in the real world. For example, a graphics program may have objects such as circle, square, and menu. An online shopping system might have objects such as shoppingCart, customer, and product.

Review: Object-Oriented Programming Concepts
    Which is NOT one of the object-oriented programming concepts?

      Abstraction
      Encapsulation
      Multi-threading
      Polymorphism
        Result:




      “You will do foolish things, but do them with enthusiasm.”    
      ― Colette